Effective HP
How much pre-mitigation damage a build can absorb before dying — its . Defense doesn't reduce your health bar; it shrinks each hit through Quinfall's flat- model, so a high-defense build behaves as if it had far more HP. Pick a reference build to see real numbers, or open Advanced to enter your own.
DEF-stacking Iron-Warden. Soaks damage and converts mitigation into pressure. · +9
Effective HP at 1,500 incoming
vs Physical
170,077,500
×1,500 of HP
vs Magical
170,077,500
×1,500 of HP
HP113,385
Phys DEF5,821
Mag DEF3,306
Pre-mitigation damage you can absorb before dying, given hits of
1,500. Model: damage = max(1, incoming − DEF × 0.5).