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Game data: patch 1.0.0.30 updated 2026-05-27 what changed →

Enhancement Curve

How much stronger your gear gets at each level, +0 through +15 — under the live post-patch curve. Pick two items below to compare exact stat values, or open the advanced knobs to model a different curve.

Curve: Y axis:

Overall power vs per-step gain

Solid copper line is cumulative power vs +0 (left axis). Dashed green line is the per-step proportional gain over the prior level (right axis) — under the live Post-Patch curve it stays small at +1..+3, peaks at +4 (~50%), tracks the pre-patch shape through +8, then holds a flatter ~8–10% per step out to the +15 endpoint (8.20×). The +6/+7/+8 multipliers are QA-pinned to live in-game observations (the pre-patch Frenzy curve shares those pins but ends at 7.46×). Tap or hover any level on the chart for exact values — or read them off the table below.

0%200%400%600%800%0.0%10%20%30%40%50%+0+2+4+6+8+10+12+14+16Enhancement level% over +0% per step
  • Overall power (% vs +0)
  • % gain per step (vs prior) (right axis)

Tap or hover the chart to read exact values.

LevelStep %Multiplier% vs +0Δ× vs priorΔ% vs prior
+0×10%
+16%×1.06+6%+0.06×+6%
+28%×1.14+14%+0.08×+7.5%
+39%×1.24+24%+0.1×+8.8%
+450%×1.86+86%+0.62×+50%
+533%×2.48+148%+0.62×+33.3%
+625%×3.11+211%+0.63×+25.4%
+720%×3.73+273%+0.62×+19.9%
+817%×4.35+335%+0.62×+16.6%
+910%×4.8+380%+0.45×+10.3%
+1010%×5.3+430%+0.5×+10.4%
+119%×5.8+480%+0.5×+9.4%
+129%×6.3+530%+0.5×+8.6%
+1310%×6.9+590%+0.6×+9.5%
+149%×7.5+650%+0.6×+8.7%
+159%×8.2+720%+0.7×+9.3%