Passive Deadeye
Always on · no cooldownYour basic attacks and abilities deal additional True Damage equal to 10% of your Physical Attack.
Bow · Rapid-Fire Duelist
Machine-gun output with high attack speed and ricocheting shots. Survives via Life Steal, uses Invisibility and CC cleansing to stay elusive.
Your basic attacks and abilities deal additional True Damage equal to 10% of your Physical Attack.
Fires two expanding waves of 5 arrows each toward the target direction. Each arrow hit deals 50% Physical Damage and slows enemies by 35% for 3 seconds. Each point added increases Physical Damage by 5%.
Quickly dashes in the chosen direction, removing all negative effects and granting 25% Movement Speed for 3 seconds. Each point added reduces cooldown by 0.3 seconds.
Fires a shot dealing 150% Physical Damage, then leaps into the air to fire another shot for 150% Physical Damage while recoiling backward. The recoil pushes you to a safe distance and grants 35% Movement Speed for 4 seconds. Each point added increases Physical Damage by 6%.
Unleashes 5 stored arrows in a straight line, dealing 200% Physical Damage to all enemies in their path. Hit enemies have their Physical Defense reduced by 15% for 5 seconds. Each point added increases Physical Damage by 15%.
Deals 200% Physical Damage to the first enemy hit. The shot then bounces to nearby enemies, pulling them together and dealing 60% Physical Damage to each, while slowing them by 40% for 3 seconds. Each point added increases the first hit’s Physical Damage by 10%.
Summons two clones to your sides and rains arrows from the sky over the target area, dealing 250% Physical Damage and slowing enemies by 70% for 5 seconds. Each point added increases Physical Damage by 14%.
Skill data © Vawraek (Quinfall studio). Coefficients shown as base + scaling × level — exact game formula.
Take this class into the gear builder to test stats, weight class, and enhancement.
Build a character for this class → See Bow weapons →