Passive Battle Rhythm
Always on · no cooldownEach of your basic attacks reduces the cooldown of your abilities by 1 second.
Spear · High-Skill Skirmisher
Relies on mobility and constant cooldown resets for endless aggression. Delivers massive burst with armor pen and anti-heal.
Each of your basic attacks reduces the cooldown of your abilities by 1 second.
You throw your spear into the sky and then teleport to it, landing with devastating force. Upon impact, you deal 250% Physical Damage to nearby enemies, slowing them by 90% for 3 seconds and reducing their Defense by 7.5% for 4 seconds. Each added point deals an additional 6% Physical Damage and further reduces enemy Defense by 0.5%.
You summon a spear from the sky; upon impact, the shockwave deals 250% Physical Damage to enemies in the area, slowing them by 30% for 3 seconds and applying Heavy Wound, reducing healing received by 50%. Each added point deals an additional 6% Physical Damage.
You leave a clone at your location and leap backward. The clone spins its spear to block incoming abilities, dealing 230% Physical Damage and applying Bleed stacks. When activated, you also gain +20% Movement Speed for 3 seconds. Each point reduces cooldown by 0.4 seconds and increases Movement Speed by 0.4%.
You spin midair and slam into the ground, dealing 200% Physical Damage and ignoring 10% of enemy armor. Each point deals an additional 8% Physical Damage and ignores an extra 0.4% armor.
Charge forward and strike in a wide area, dealing 250% Physical Damage and gaining a shield equal to 200% of your Physical Attack. Each added point deals an additional 6% Physical Damage.
Skill data © Vawraek (Quinfall studio). Coefficients shown as base + scaling × level — exact game formula.
Take this class into the gear builder to test stats, weight class, and enhancement.
Build a character for this class → See Spear weapons →