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Game data: patch 1.0.0.32 updated 2026-05-31 what changed →

Codex / Loadouts / Builds

Builds

Browse community builds. Every build is a URL — drop it in Discord, compare two side by side, fork into your own.

Codex reference builds

One starter loadout per weapon class. Hand-curated archetype + talisman set per role — fork to tune.

10 builds · maintained by codex
  • Sword & Shield — Frontline Tank

    Heavy

    DEF-stacking Iron-Warden. Soaks damage and converts mitigation into pressure.

    Talisman
    Fortress of Valor · gold
    Stats
    DEF / CON — survivability anchor

    Three full 4pc defensive sets: Fortress of Valor (armor) for PhysDP +7.5% / HP +3%, Sovereign Legacy (jewelry) for Crit Defense +15% anti-burst, and Divine Aegis (jewelry + weapon) for MagicDP +7.5% — two-sided mitigation, no slot wasted past the 4pc cap.

    PvEPvP — Large
    Open in builder →
  • Two-Handed Sword — AoE Bruiser

    Light

    Light-armor Hellknight. Pulls + stuns + phys-AP AoE that also fuels its shields.

    Talisman
    Bladeweaver · gold
    Stats
    STR / CON — phys-AP + HP pool

    Three full 4pc sets: Bladeweaver (armor) Physical AP +15% win-condition multiplier, Dragonclaw (jewelry) Crit Mult +10% burst amplifier, and Fortress of Valor (jewelry + weapon + bag) PhysDP +7.5% / HP +3% for the light-band frontline — none over the 4pc cap.

    PvEPvP — Large
    Open in builder →
  • Spear — Crit Skirmisher

    Light

    Mobile Lance-Master. Cooldown-reset crit spikes with armor-pen + anti-heal.

    Talisman
    Dragonclaw · gold
    Stats
    STR + Crit — burst on the reset

    Three full 4pc sets multiply the crit chain: Dragonclaw (armor) Crit Chance +5% / Crit Mult +10%, Bladeweaver (jewelry) Physical AP +15% base, and Eldritch Catalyst (jewelry + weapon + bag) a SECOND Crit Mult +10% (→ +20pp crit-damage) plus the matrix's largest flat regen.

    PvP — SmallPvE
    Open in builder →
  • Dual Axe — Risk-Reward Berserker

    Light

    Missing-HP scaler. Dives, pops Battle Roar to self-ramp crit, then executes.

    Talisman
    Bladeweaver · gold
    Stats
    STR + HP — phys-AP + fuel

    Two full 4pc win-condition sets: Bladeweaver (armor) Physical AP +15% — the only +Physical-AP set — and Dragonclaw (jewelry) Crit Mult +10% to cash in the Battle-Roar crit window. A two-hander reaches only 12 talisman slots, and no on-archetype third 4pc fits without over-stacking, so the build ships two clean sets rather than a wasted 5th piece.

    PvP — Small
    Open in builder →
  • Dual Dagger — Crit Assassin

    Light

    Stealth opener as a guaranteed crit, then chain cooldown resets.

    Talisman
    Dragonclaw · gold
    Stats
    STR + Crit — opener spike

    Two full 4pc win-condition sets that compound on the opener: Dragonclaw (jewelry) Crit Mult +10% — the only crit-damage source the build reaches — and Bladeweaver (armor) Physical AP +15% as the base every crit multiplies. No off-hand, so a third 4pc would force a 5th piece past the cap; the build ships two clean sets.

    PvP — Small
    Open in builder →
  • War Hammer — Armor-Shred Disruptor

    Heavy

    Heavy Demolisher. Passive -25% DEF shred + two stuns force-multiply the team.

    Talisman
    Bladeweaver · gold
    Stats
    STR / CON — shred + CC frontline

    Three full 4pc sets for a stand-in-the-fight disruptor: Bladeweaver (armor) Physical AP +15% offense (crit is dead on the 121 baseline), Fortress of Valor (jewelry) PhysDP +7.5% / HP +3% survival, and Sovereign Legacy (jewelry + weapon + bag) Crit Defense +15% anti-burst — the focus-fire counter a frontliner needs.

    PvEPvP — Large
    Open in builder →
  • Bow — Sustained Crit Ranged

    Light

    Sharpshooter. Precision passive crits constantly; slows + roots hold the kill zone.

    Talisman
    Dragonclaw · gold
    Stats
    STR + Crit — uptime crit volume

    Three full 4pc sets for a high-crit-uptime bow: Dragonclaw (armor) Crit Chance +5% / Crit Mult +10%, Bladeweaver (jewelry) Physical AP +15% throughput, and Eldritch Catalyst (jewelry + main + off) a SECOND Crit Mult +10% — the bow fills both weapon slots, so the third set lands clean.

    PvP — SmallPvE
    Open in builder →
  • Dual Crossbow — Ranged Crit Burst

    Light

    Hit-and-run Hunter. Class-leading crit-damage profile cashed in from range.

    Talisman
    Dragonclaw · gold
    Stats
    STR + Crit — few big hits

    Three full 4pc crit-burst sets on the class-leading 133 crit-damage baseline: Dragonclaw (jewelry) Crit Mult +10%, Bladeweaver (armor) Physical AP +15% floor, and Eldritch Catalyst (jewelry + main + off) a SECOND Crit Mult +10% — the crossbow fills both weapon slots, so the third set lands with zero waste.

    PvP — Small
    Open in builder →
  • Arcane Staff — Magic Burst DPS

    Robe

    Robe Elementalist. Multi-hundred-percent mag-atk nukes with CC utility.

    Talisman
    Spellfire · gold
    Stats
    INT / MEN — Magic AP + mana

    Three full 4pc caster sets stack the nuke: Spellfire (weapon + bag + jewelry) Magic AP +10% / Crit Chance +5%, Eldritch Catalyst (armor) Magic AP +5% / Crit Mult +10%, and Dragonclaw (jewelry) a second Crit Mult +10% — total Magic AP +15%, Crit Mult +20%, Crit Chance +10%.

    PvEPvP — Large
    Open in builder →
  • Life Staff — Max-Mana Healer

    Robe

    Robe Spirit-Wanderer. Heal output + survival both ride the MP pool.

    Talisman
    Astral Conflux · gold
    Stats
    MEN / INT — Max-Mana + heal

    Three full 4pc sets for a Max-Mana healer: Astral Conflux (armor) Heal Mult +10% / Magic DP +5%, Seraphic Grace (jewelry) MP +5% scaling the whole pool, and Divine Harmony (jewelry + weapon + bag) a second Heal Mult +10% plus Physical DP +5% — dual-channel mitigation, heal output scaled twice.

    PvEPvP — Large
    Open in builder →

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