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Game data: patch 1.0.0.30 updated 2026-05-27 what changed →

Necromancer

Arcane Staff · Dark Summoner

Harnesses forbidden Blood Magic, sacrificing Health to cast. Unleashes short-lived undead swarms and drains life from foes to sustain.

Passive skills

1 passive · always on

Passive Necromancer

Always on · no cooldown

When you use a skill, you lose 1.5% of your current Health; afterward, you heal for 10% of the damage you deal. Additionally, all attack damage scales with the sum of 7.5% of your maximum Health and 50% of your Magical AP.

Active skills

6 skills · max level 25

#2 Maw Of Hell

15s CD · 156 MP

Summons a fiery creature that bursts from underground, dealing 100% Magic Damage to all targets in its path and knocking them down briefly. Each added point deals an additional 8% Magic Damage.

L1: 108% Mag DMG L25: 300% Mag DMG
L1: Knockdown L25: Knockdown
◆ Skill stone slot

#5 Grave Legion

13s CD · 190 MP

Summons skeletons that rise from the ground and charge forward. Upon contact, they explode, dealing 150% Magic Damage and applying a burning effect that deals 0.5% of your Max HP as Magic Damage every second for 3 seconds. Each added point deals an additional 16% Magic Damage. Skeletons now remove buffs on contact and move/spawn faster.

L1: 166% Mag DMG L25: 550% Mag DMG
L1: Burn 0.5% Max HP/s L25: Burn 0.5% Max HP/s
L1: CD -0.1s per point L25: CD -2.5s per point
L1: Buff removal on contact; +10% DMG per point L25: Buff removal on contact; +10% DMG per point
◆ Skill stone slot

#6 Necro Herd

15s CD · 250 MP

Summons cursed spectral horses that rush forward, dealing 160% Magic Damage to all enemies in their path. The trail of flames left behind burns enemies for 10% Magic Damage per second and roots them for 1.5 seconds. Each added point deals an additional 15% Magic Damage.

L1: 175% Mag DMG L25: 535% Mag DMG
L1: Burn 10% & Root 1.5s L25: Burn 10% & Root 1.5s
◆ Skill stone slot

#9 Agony Wall

13s CD · 250 MP

Forms a dark wall of cursed energy ahead. Enemies passing through are slowed by 30% for 2 seconds, take 50% Magic Damage, and have their Magic Defense reduced by 10% for 4 seconds. Each added point deals an additional 5% Magic Damage and reduces Magic Defense by an extra 0.5%.

L1: 53.6% Mag DMG L25: 140% Mag DMG
L1: Slow -{slow}% for {dur}s & Mag Def -{magdef}% (+{magdef_scale}%) L25: Slow -{slow}% for {dur}s & Mag Def -{magdef}% (+{magdef_scale}%)
◆ Skill stone slot

#10 Inferno Trick

12s CD · 190 MP

Summons a dragon at your location and leaps backward. After a short delay, the dragon explodes, dealing 150% Magic Damage to all enemies in range and slowing them by 50% for 2 seconds. Each added point deals an additional 9% Magic Damage.

L1: 159% Mag DMG L25: 375% Mag DMG
L1: Slow 50% L25: Slow 50%
◆ Skill stone slot

#12 Revenants Vengeance

15s CD · 250 MP
L1: 107% Mag DMG L25: 275% Mag DMG
L1: Bleed 1.5% Max HP/s L25: Bleed 1.5% Max HP/s
◆ Skill stone slot

Skill data © Vawraek (Quinfall studio). Coefficients shown as base + scaling × level — exact game formula.

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Take this class into the gear builder to test stats, weight class, and enhancement.

Build a character for this class → See Arcane Staff weapons →

Sibling variation

Elementalist
Master of Elements