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Game data: patch 1.0.0.30 updated 2026-05-27 what changed →

Luminary

Life Staff · Team Buffer

Rework name: Divine Oracle

Empowers allies with Blessings that amplify damage and healing. Protects with AoE shields, CC cleansing, and damage immunity.

Passive skills

1 passive · always on

Passive Blessing

Always on · no cooldown

Some abilities grant a Blessing stack (Maximum 5) to the target or yourself for a short duration. Units under the Blessing effect deal +2% net damage per stack and receive +5% increased healing per stack. Additionally, all attack damage and certain healing ratios scale with the sum of 10% of your character's maximum Mana and 50% of Magic AP.

Active skills

6 skills · max level 25

#2 Divine Beam

6s CD · 120 MP

Fires a divine beam in a straight line that passes through enemies, dealing 100% Magic Damage and healing allies by 30%, applying Blessing. Each ally hit by the beam also heals you by 15% and grants you Blessing. Each additional point increases damage by 5% and healing by 1%. Now deals 200% increased PvE damage.

L1: 105% Mag DMG L25: 225% Mag DMG
L1: Heal allies 31% L25: Heal allies 55%
L1: PvE DMG +200% L25: PvE DMG +200%
◆ Skill stone slot

#5 Dual Surge

14s CD · 190 MP

Sends two waves of magic energy forward; they heal allies hit by 35%, applying Blessing, and deal 70% Magic Damage to enemies. You are also healed by 35% and gain Blessing upon casting. Each additional point increases damage by 3% and healing by 0.5%. Now deals 200% increased PvE damage.

L1: 73% Mag DMG L25: 145% Mag DMG
L1: Heal allies/self 35.5% L25: Heal allies/self 47.5%
L1: PvE DMG +200% L25: PvE DMG +200%
◆ Skill stone slot

#6 Divine Rush

15s CD · 230 MP

Dashes forward quickly, dealing 80% Magic Damage to enemies in your path, healing allies by 50%, and applying Blessing. Each ally you touch heals you by 10% and grants Blessing. Each additional point increases damage by 4%, healing by 1%, and reduces cooldown by 0.2 seconds.

L1: 84% Mag DMG L25: 180% Mag DMG
L1: Heal allies 51% L25: Heal allies 75%
L1: CD -0.2s L25: CD -5s
◆ Skill stone slot

#9 Sacred Instinct

17s CD · 336 MP

You apply a 100% shield to yourself and nearby allies; everyone affected by this effect gains Blessing. Each added point grants an additional 4% shield.

L1: Shield 104% L25: Shield 200%
◆ Skill stone slot

#10 Radiant Halo

16s CD · 285 MP

You summon a circle of light that moves forward; this slowly advancing circle deals 100% magical damage to enemies it touches and slows them by 30% for 2 seconds, grants allies and yourself who pass through it a shield equal to 70% and increases Movement Speed by 30% for 2 seconds, and grants Blessing. Each added point increases the net damage dealt to enemies by 4% and the net shield amount by 1%.

L1: 104% Mag DMG L25: 200% Mag DMG
L1: Shield 71% L25: Shield 95%
L1: Slow -30% (Enemies) L25: Slow -30% (Enemies)
L1: Move Speed +30% (Allies) L25: Move Speed +30% (Allies)
◆ Skill stone slot

#12 Heavenly Blessing

100s CD · 590 MP

Creates a cleansing field that removes negative effects from allies. Allies inside gain +30% Movement Speed, +300% HP regeneration, and are healed by 30% each second for 5 seconds while receiving Blessing. Excess healing turns into a protective shield. Each additional point increases healing by 0.5%.

L1: Heal allies 30.5%/s L25: Heal allies 42.5%/s
L1: HP Regen +300% L25: HP Regen +300%
L1: Move Speed +30% L25: Move Speed +30%
◆ Skill stone slot

Skill data © Vawraek (Quinfall studio). Coefficients shown as base + scaling × level — exact game formula.

Build with this class

Take this class into the gear builder to test stats, weight class, and enhancement.

Build a character for this class → See Life Staff weapons →

Sibling variation

Spirit Wanderer
Mobile Skirmisher-Support