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Game data: patch 1.0.0.30 updated 2026-05-27 what changed →

Spirit Wanderer

Life Staff · Mobile Skirmisher-Support

Rework name: Soul Weaver

Power and survival scale with Max Mana. Accumulates stacks through combat to unleash burst healing; teleports and untargetability keep it alive at the frontline.

Passive skills

1 passive · always on

Passive Soul Weaver

Always on · no cooldown

Each time you deal damage or perform healing, you gain 1 Soul Stack (maximum 3). Upon reaching 3 stacks, the effect of your next ability is increased by 50% (healing and damage), and all Soul Stacks are consumed. All attack damage and some healing values scale with the average of 10% of your maximum Mana and 50% of your Magical AP.

Active skills

6 skills · max level 25

#1 Redemption

25s CD · 184 MP

Creates a purification zone at the designated location for 5 seconds, instantly cleansing all negative effects from allies within. Allies inside the area are healed by 16% of their HP each second. Each additional point reduces the skill’s cooldown by 0.4 seconds.

L1: Heal allies 16% HP/s L25: Heal allies 16% HP/s
L1: CD -0.4s L25: CD -10s
◆ Skill stone slot

#3 Mana Tide

7s CD · 178 MP

Instantly heals all allies in the target area, including yourself, for 50% HP while dealing 120% Magic Damage to enemies. Deals 200% bonus damage to monsters. Each additional point increases damage by 5% and healing by 2%.

L1: 123% Mag DMG L25: 195% Mag DMG
L1: Heal allies/self 53% HP L25: Heal allies/self 125% HP
◆ Skill stone slot

#4 Soul Beacon

10s CD · 184 MP

Summons a guiding spirit at the selected location or target that heals you and nearby allies by 30% each second for 3 seconds and deals 100% Magic Damage to nearby enemies. Each additional point increases damage by 1% and healing by 0.5%.

L1: 101% Mag DMG L25: 125% Mag DMG
L1: Heal allies/self 30.5%/s L25: Heal allies/self 42.5%/s
◆ Skill stone slot

#7 Soul Cascade

4s CD · 336 MP

Launches a spirit forward; after hitting the first target, it creates an area that heals allies by 35% while dealing 100% Magic Damage to enemies. Each additional point increases damage by 1% and healing by 0.4%.

L1: 101% Mag DMG L25: 125% Mag DMG
L1: Heal allies 36% L25: Heal allies 60%
◆ Skill stone slot

#8 Realm Shift

25s CD · 230 MP

Becomes ethereal for 3.5 seconds, entering a spiritual state where you are immune to damage, healing yourself and nearby allies by 50%. Each additional point increases healing by 1%.

L1: Heal allies/self 51% L25: Heal allies/self 75%
◆ Skill stone slot

#11 Divine Intervention

45s CD · 568 MP

Summons a spirit at the target location that slows nearby enemies by 50% for 1.5 seconds. After 2 seconds, it explodes, dealing True Damage equal to 75% of your Magic Power and stunning enemies for 1.5 seconds while healing allies by 75%. Each additional point increases True Damage by 5% and healing by 1%.

L1: 80% True DMG L25: 200% True DMG
L1: Heal allies 76% L25: Heal allies 100%
L1: Slow 50% & Stun 1.5s L25: Slow 50% & Stun 1.5s
◆ Skill stone slot

Skill data © Vawraek (Quinfall studio). Coefficients shown as base + scaling × level — exact game formula.

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Sibling variation

Luminary
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